As soon as the performance in the game is right, we recommend that you take a look at the most important tips for starting in Marvel’s Spider-Man.
These settings change little in terms of performance
There are many graphics settings, which at first glance how performance eaters sound. But that is usually not the case. Therefore, we list here which settings you can turn up without any problems.
weather particle quality
Weather particle quality primarily influences the cloud formations shown in the sky and the rain in Marvel’s Spider-Man Remastered. and you really can’t save performance here, but lose a lot of atmosphere if you put them on the lowest levels. So hands off.
As mentioned at the beginning, the textures don’t take up much memory in your GPU. This ensures that the game is also a feast for the eyes on older systems. Corresponding the performance differences between the individual levels are small. Hardly a frame can be extracted here. It can therefore be set to “Very High”.
Various filters and effects
Grain, cinematic effect, blur, vignette, blooming and more: they are all not relevant to performance and can be easily activated. It’s just a matter of taste if you like the different styles.
There was a time when realistically falling hair was quite a performance hog. Since Spidey wears his mask for the most part anyway, you don’t need to turn down these settings. You can only lower these settings if you get a low frame rate during the cutscenes.
Traffic and pedestrian density
who believes less (AI-controlled people) is more (performance), he is wrong here. In fact, a low setting only makes for a noticeably empty city, which is totally inconsistent with everyday New York life. You can set it to “high” here, since you don’t even get a frame due to the lack of residents.