In this guide to the Death Knight in WoW: Dragonflight you will learn:
- How to play the death knight as a damage dealer
- What skills you can use
- What your rotation looks like
The Death Knight: Strong damage dealer, also in Dragonflight
With the changes that have found their way into the game through the talent trees and class revisions with Dragonflight, some classes are changing, sometimes extremely. With the death knight, the playstyle doesn’t change that drastically. Regardless of whether Frost or Unholy Death Knights, both specializations remain true to each other.
With the frosty knight you either attack your enemies in close combat two one-handed weapons or a large two-handed sword on. The unholy colleagues, on the other hand, only use two-handed swords, maces or axes. So with both specializations, you always want to stay within melee range of your opponent so you can get the most damage out of them. Both specializations wear plate armor.
Frost: Easy to play, difficult to master
The death knight uses two resources: runes and runic power. You gain for each rune you consume through abilities 10 runic power. You can then spend it on more powerful skills. So far, so easy.
The Frost Death Knight builds on this duality: building runic power with the Obliterate ability, keeping the Frost Fever disease on the target with Howling Blast, and Runic Power with Frost Strike dismantle.
However, your talents and abilities still give you proccs that change the rotation. Proccs are random activations of passive skills like “killing machine” or “rime”that you want to use up as quickly as possible. That’s why you always have to keep an eye on the glowing buttons with the Frost Death Knight. See the rotations below for details.
Stat Priority: This is where you do the most damage
To get the most damage out of your Frost Death Knight, pay attention to the attributes your equipment grants you. Basically, a higher item level is always better for you because it’s your Primary Attribute Strength elevated. However, if there are small differences in the item level, you should check whether the higher-value item also has the appropriate stats. In general, you want as much strength as possible on all your parts, as this increases your damage. Stamina is also good as a melee fighter, as it increases your life points and thus your chance of survival. However plays Endurance plays a rather subordinate roleas it does not increase damage.
The secondary attributes are graded differently for both specs.
Annihilation spec: Basic and strong
For the Annihilation skill are three secondary attributes Crit, Mastery, and Haste almost equally, with Mastery being useful in both single target and AoE situations. Crit becomes more useful with larger groups of enemies, speed with individual enemies.
Critical hit rating > championship > tempo > versatility
Breath of Sindragosa: Become a dragon
Having the specialization centered around the Touch of Sindragosa talent Crit and Mastery much more important than speed or versatility.
critical hit rating = championship > tempo = versatility
Important: As soon as you find items with a similar item level, you should start “simming” your equipment, i.e. simulating its potential. Use a tool such as RaidBots, where you can insert your character’s equipment. The tool calculates a general damage value that you can deal with this equipment in a perfect situation. You can then exchange individual items and see if the value increases. If so, the item is better and you should equip it.
Skill & Main Talents
Here we present you two specializations for the Frost Death Knight that you in the Vault of Incarnations raid and in Mythic+ dungeons can play
Our two builds each focus on a different one talent as Center of play style. Either we use Breath of Sindragosa, which flips our rotation inside out during its duration while also dealing a lot of damage. Or we use “Erasure” which fits better into our standard rotation.
Copies the string and simply insert it into your game in your talent window at the bottom left under “import”:
Obliterate One-Handed Skill: BsPAdLUHklrTr3hBIcYWdbnCGfgIBQSkkIBSIEJJRiIiEJRAIRSERSSSKJBAAAAAAAAAAAAA
Obliterate two-handed spec: BsPAdLUHklrTr3hBIcYWdbnCGfgIBQSkkIBSIEJJRiIiEJJBgQSERSSSSKJBAAAAAAAAAAAAA
Sindragosa’s Breath: BsPAdLUHklrTr3hBIcYWdbnCGnIAESSiEIBRSSSIiISkEEBJiEJJJJJJpFAAAAAAAAAAAAA
Important Frost Death Knight cooldowns
These abilities increase your damage or grant you better defense options, but have one more or less Long cooldown.
“Pillar of Frost”: Increases your strength by 25 percent for 12 seconds. In addition, each rune consumed during the duration increases the strength by an additional 2 percent.
“Horn of Winter”: Grants you 2 runes and 25 runic power.
“Enhance Rune Weapon”: Boosts your weapon, granting you 15 percent haste, 1 rune and 5 runic power, and 5 runic power every 5 seconds for 20 seconds.
“Fury of the Frost Wyrm”: Summons a frost wyrm that deals damage in a line in front of you and slows enemies.
“raising the dead”: Summons a ghoul to fight for you
“Anti-Magic Shell”: Grants you a shield that protects you from magic damage.
Default Frost Death Knight rotation for single target damage
The Frosty Death Knight’s default rotation consists of basic abilities as described above. You want three running skills while simultaneously consuming runes and generating runic power and spending it again with strong abilities.
- “Icy To steal”“frost fever” and “unleashed Rage” keep active on target
- “Icy Claws” through “Frost Strike”
- “Frost Fever” through “howling gust”
- “Unleashed Frenzy” by “Frost Strike” or “Sindragosas touch”
- “obliterate”if “killing machine” procct
- “Howling gust”if “rime” procct
- “Unmerciful Winter”as soon as ready
- “Frost Strike” above 70 runic power
- “obliterate”
- “Frost Strike”
Rotation with extinction
Annihilation boosts your Pillar of Frost cooldown. You will receive guaranteed procs from Killing Machine for the duration of Pillar of Frost when casting Howling Blast or Frost Strike. So, with Annihilation, you can deal immense damage while Pillar of Frost is active. This skill is a little more beginner-friendlysince it doesn’t change the basic rotation too much.
- “obliterate”whenever you have Killing Machine
- “Howling Gust”if “Hoarfrost” procct
- “Frost Strike” to activate “Killing Machine”
Rotation with Sindragosa’s Breath
“Breath of Sindragosa” is an ability that automatically runic power consumed causing damage in a cone in front of you. Consumption keeps increasing. This is where you don’t want to spend Runic Power on Frost Strike or other abilities, since Breath of Sindragosa deals immense damage.
- “obliterate” if you have less than 30 runic power
- “obliterate”if killing machine procct
- “Howling Gust”if hoarfrost procct
- “Unmerciful Winter”
While Breath of Sindragosa is running, you also use Pillar of Frost, Horn of Winter, and Empower Rune Weapon. waiting about 5 seconds as soon as you activate “Breath of Sindragosa” and only then ignite “Pillar of Frost” and “Enhance Rune Weapon” so that you benefit from the full power. You activate “Horn of Winter” as soon as you have no runes and low rune power to keep “Breath of Sindragosa” going.
Important: Try to keep Breath of Sindragosa active for as long as possible, as this is where you deal the lion’s share of your damage. A good goal is about 60 seconds.
Default rotation for multitarget damage
If you have a lot in Mythic+ dungeons are on the road or a boss with many adds is waiting for you, you use this rotation.
- “death and decay‘ as soon as ready
- “Fury of the Frostwyrm‘ as soon as ready
- “Merciless winter‘ as soon as ready
- “Howling gust“, so soon “hoarfrost” proct
- “Unstoppable Glacier“, (if selected) as an alternative to “Frost Strike”
- “Frostsickle“, (if selected)
- “chain hypothermia‘, (if selected) and ready
- “obliterate” to generate runic power
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